A short lunchbreak experiment with particle systems in Blender, using Force Fields to distort the particle paths. A volumetric sphere then creates the atmospheric fog effect. This scene was endered in Eevee.


1 / 4
Image: Eevee Render
2 / 4
Image: Composite
3 / 4
Image: Particle Mesh
4 / 4
Image: Unrendered POV